Saturday

#155: Tic-Tac-Toe / X's and O's

Who can make a line first in tic-tac-toe, also known as X's and O's.



How to play tic-tac-toe or X's and O's:
You will need two players, paper and a pen or pencil. Draw a grid like above. One player is 'X' and the other is 'O'. One player goes first and draws their letter in one of the spaces. The next player then draws their letter in a grid. Take turns until someone makes a line, or you are out of spaces. To make a line, you have to get three of your letter in a row--not blocked by another player's letter. The lines can be straight across, straight down or at a diagonal. In the above example, 'O' won as they made a straight line up and down.


Make this a family activity: Have a family tic-tac-toe tournament.

This activity promotes strategy.

Friday

#154: Yoga

Let's get bendy! Yoga relaxes your mind and body and promotes flexibility.

Here are five common poses to get you started. You can learn more about yoga from a book, video or class. Remember to keep breathing and be gentle with your body. Yoga should never hurt.



Warrior pose


Cat pose


Child pose


Cobra pose


Downward facing dog pose


Make it a family activity: Have the whole family join a yoga class.

This activity promotes flexibility and strength as well as calming the mind.

Thursday

#153: Draw a Picture

Draw a picture. Use pencils, markers, pencil crayons, crayons, pens...whatever you want to make your drawing.




Make it a family activity: Everyone draws a picture. Draw each other, the family pet, the house, the tree out front...anything!

This activity promotes fine motor skills and artistic skills.

Wednesday

#152: Penny Rugby (aka Quarters)

To play Penny Rugby, you will need a friend, a table and a penny (or other coin).



Each person sits across from each other at a small table. One person goes first (player 1). Player 1 starts with the penny overhanging (balanced half on and half off the table) their end of the table. Player 1 flicks the penny with their fingers or bumps it with their hand up to 3 times to move it across the table. If the penny goes off the table or doesn’t overhang the other end, they do not get points and the turn goes to the other player (player 2). If it overhangs, player 1 gets 5 points and a chance to go to goal.

To go to goal, player 1 spins the penny on the table and catches it between their thumbs while it is spinning. (If they do not catch it between their thumbs, their turn ends). If they catch it, player 2 makes a goalpost by placing their thumbs together and spreading their hands out, elbows on the table. Player 1 keeps holding the penny between their thumbs, then ‘throws’ the penny through the goal (2 more points if they get it between the posts). Whether it goes in or not, it is now player 2’s turn.


Make it a family activity: Have a tournament!

This activity promotes coordination, judgment and fine motor skills.

Tuesday

#151: Sailing

Let's go for a sail.



Safety First: Wear a lifejacket and go with someone who knows the water and all about sailing.


Make this a family activity: Take the whole family out!

This activity promotes learning about the wind and navigation and water safety skills.